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New Releases by H G Wells

H G Wells is the author of War of the Worlds (2009), The Island of Dr. Moreau (2006), The Time Machine, Classic Starts: The Time Machine (Classic Starts Series) and Floor Games (Annotated).

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War of the Worlds

release date: Jan 01, 2009
War of the Worlds
The ultimate science fiction classic: for more than one hundred years, this compelling tale of the Martian invasion of Earth has enthralled readers with a combination of imagination and incisive commentary on the imbalance of power that continues to be relevant today. The style is revolutionary for its era, employing a sophisticated first and third person account of the events which is both personal and focused on the holistic downfall of Earth's society. The Martians, as evil, mechanical and unknown a threat they are, remain daunting in today's society, where, despite technology's mammoth advances, humanity's hegemony over Earth is yet to be called into question. In Well's introduction to the book, where the character discusses with the later deceased Ogilvy about astronomy and the possibility of alien life defeating the 'savage' (to them) nineteenth-century Britain, is he insinuating that this is the truth and fate of humanity? It's up to you to decide…

The Island of Dr. Moreau

release date: Jan 01, 2006
The Island of Dr. Moreau
Ranked among the classic novels of the English language and the inspiration for several unforgettable movies, this early work of H. G. Wells was greeted in 1896 by howls of protest from reviewers, who found it horrifying and blasphemous. They wanted to know more about the wondrous possibilities of science shown in his first book, The Time Machine, not its potential for misuse and terror. In The Island of Dr. Moreau, a shipwrecked gentleman named Edward Prendick, stranded on a Pacific island lorded over by the notorious Dr. Moreau, confronts dark secrets, strange creatures, and a reason to run for his life. While this riveting tale was intended to be a commentary on evolution, divine creation, and the tension between human nature and culture, modern readers familiar with genetic engineering will marvel at Wells’s prediction of the ethical issues raised by producing “smarter” human beings or bringing back extinct species. These levels of interpretation add a richness to Prendick’s adventures on Dr. Moreau’s island of lost souls without distracting from what is still a rip-roaring good read.

The Time Machine

The Time Machine
The Time Traveller, a dreamer obsessed with traveling through time, builds himself a time machine and, much to his surprise, travels over 800,000 years into the future. He lands in the year 802701: the world has been transformed by a society living in apparent harmony and bliss, but as the Traveler stays in the future he discovers a hidden barbaric and depraved subterranean class. Wells's transparent commentary on the capitalist society was an instant bestseller and launched the time-travel genre.

Classic Starts: The Time Machine (Classic Starts Series)

Classic Starts: The Time Machine (Classic Starts Series)
H. G. Wells's sobering, thought-provoking novel is one of the greatest works of science fiction ever created—and as powerful today as when it was written. After inventing a machine that moves through time, the Traveler leaves Victorian London and goes far, far into the future. At first, the world he discovers seems peaceful and prosperous. But as he looks below the surface he realizes that things are not exactly as they first appeared.

Floor Games (Annotated)

Floor Games (Annotated)
*This Book is annotated (it contains a detailed biography of the author).
*An active Table of Contents has been added by the publisher for a better customer experience.
*This book has been checked and corrected for spelling errors.

Floor Games is a book published in 1911 by H. G. Wells. This light-hearted volume argues in a humorously dictatorial tone that "The jolliest indoor games for boys and girls demand a floor." It briefly describes a number of games that can be played on "well lit and airy" floors with "four main groups" of toys: soldiers about two inches high (Wells regrets the "curse of militarism" that makes civilians hard to find), largish wooden bricks, boards and planks, and electric railway rolling-stock and rails. Various remarks show that the book is based on Wells's experience of playing such games with his two sons, George Philip "Gip" Wells (1901-1985) and Frank Richard Wells (1903-1982), identified here only by their initials.
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