Most Downloaded Free eBooks in Computers & Internet - Games & Strategy Guides

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release date: Mar 20, 2016
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The Friendly Creeper Diaries (Book 1): The Creeper Village (An Unofficial Minecraft Diary Book for Kids Ages 9 - 12 (Preteen)

Enter the strange world of creepers and be amazed as you join Mike, a friendly creeper in his action-packed across the Overworld adventure!


Mike has lived his whole life in his quiet village on the mountain top. His village is secluded and peaceful. The only thing that makes his village different? It is full of creepers. The friendly creepers live away from the rest of the Over World and keep to themselves.


In an attempt to save their village from the sudden attacks of wither skeletons coming from the Nether, Mike, together with his other fellow friendly creepers set out on a quest to seek for help.


The creepers decide they will have to go down and see the rest of the Over World to try to get some help. Along the way, Mike and his group get split up in the perils of the jungle. When Mike runs into a human boy, David, he finds his first link to this world he doesn’t know much about. The two of them must survive the jungle and learn about each other. As they work to escape the jungle, they learn that they might have more in common than they originally thought.


But with all the dangers they are about to face in such a strange place, can they really find what they are looking for? What kind of adventure awaits Mike’s group as they journey on towards the unknown? And upon meeting a human named David in an unusual incident, will they now find out what causes the attacks? Will they finally get the help they needed?


With this another fantastic story from Amazon's Bestsellers Mark Mulle, you will surely enjoy Minecraft® even more!


Grab this book now and join Mike and the rest of the gang on on their action-packed journey.



Other books in The Friendly Creeper series
Book 1: The Creeper Village
Book 3: Lucas, the Creeper King
Book 4: The Underground City
Book 5: The Secret of the Moon City
Book 6: The Moon Dragon
Book 7: Possessed by Herobrine
Book 8: Herobrine’s Past
Book 9: Saving the Overworld

This unofficial Minecraft book is not authorized, endorsed or sponsored by Microsoft Corp., Mojang AB, Notch Development AB or any other person or entity owning or controlling the rights of the Minecraft name, trademark or copyrights. All characters, names, places and other aspects of the game described herein are trademarked and owned by their respective owners. Minecraft®/ /TM & ©2009-2016 Mojang/Notch.
release date: Aug 10, 2015
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Minecraft: Battle of Legends Book 1 (An Unofficial Minecraft Book)

MINECRAFT - BATTLE OF THE LEGENDS



Wanna see some nail biting, pulse racing action!! Don't wait. Grab this book!!



This is the ultimate saga where 'Minecraft Ninja' & 'Minecraft Agent' series merge together. It is one of the rarest adventure that happened in the world of Minecraft.

Get ready for jaw dropping, exhilarating, fast paced story with enough twist & turns to keep you interested till the end and on top of that this is just the beginning!!
release date: Nov 05, 2014
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The Quest: The Untold Story of Steve, Book One: The Tale of a Hero (An Unofficial Minecraft Book for Kids Ages 9 - 12) (Preteen)

(The Unofficial Minecraft Adventure Short Stories)



Join Steve in his quest and discover what it truly takes to be a hero!



In a single player mode where Steve is the only one playing, he considered himself as the sole hero. Everything’s working pretty well until one day, things were suddenly turned upside-down! One by one, unusual things started happening.



Strange things and beings started appearing. The worst part is, Steve doesn’t know what it was or who caused it.



With his being a ‘hero’ placed at the edge, Steve decided to do whatever it takes to find out what is really going on… The only question is, can he really do it?



Mark Mulle, one of Amazon’s best-selling author is here again to deliver another amusing story about the adventures of Steve. This book will not only give you full entertainment, but it’ll also teach you courage, honesty, and perseverance.



Journey with Steve to uncover the truth behind these mysteries, and join our hero, Steve as he tries to unveil the mysteries and discovers what it takes to be a true hero!



Click the BUY NOW button and get your copy today!



This unofficial Minecraft book is not authorized, endorsed or sponsored by Microsoft Corp., Mojang AB, Notch Development AB or any other person or entity owning or controlling the rights of the Minecraft name, trademark or copyrights. All characters, names, places and other aspects of the game described herein are trademarked and owned by their respective owners. Minecraft®/ /TM & ©2009-2016 Mojang/Notch.

release date: Mar 02, 2016
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An Entrepreneur's Guide to the Exploding World of eSports: Understanding the Commercial Significance of Counter-Strike, League of Legends and DotA 2
eSports is rapidly evolving into a global multi-billion dollar industry, but the window of opportunity will not be open for much longer. Although everybody from Yahoo to ESPN is fast moving in, there are still many openings for the forward thinking entrepreneurs to become involved. Beyond explaining the current state of the eSports ecosphere, this book looks in detail at a wide selection of niches waiting to be filled by smaller businesses. Whether you are looking for a career in eSports or have an idea for an eSports related start up, this books look at all the major new economic sectors that are being created by this internet enabled phenomena. As well as tips on becoming a pro-player, a coach or a streamer, it also looks at the possibilities for investors, looking at everything from gambling to corporate hospitality. It explains the importance of bespoke venues, compares the growth of eSports to existing sports and looks at some of the most exciting emerging eSports regions.
release date: Feb 15, 2015
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Absolute App Inventor 2: Android Programming for all ages
Learn to design/build Android mobile apps with No Coding Experience!

As of June 2014 there were more than 1.2 billion Android apps available in the Google Play Store. Consumers have downloaded apps a total of roughly 80 billion times. Google Play led the iOS App Store in downloads by approximately 45% in Q1 2014, up from 35% in the previous quarter.

If you have a killer idea for a mobile app, want to get into this multi-billion dollar app market or just want to create mobile apps or just want to learn about mobile app, then this book aims to help you and will quickly get you started and will provide you the knowledge and the tools to get there.

If you are new to programming or App Inventor, then this book will show you how to properly start-off designing and developing mobile apps and will then gradually take you through understanding more advanced concepts.

If you have already used App Inventor, use this book to learn about optimization, DRY principle, design patterns and concepts that will teach you how to design & develop apps that will run more efficiently and to learn about concepts that have not been covered in other App Inventor books.

The book covers good programming designs using DRY (Don’t Repeat Yourself) Principle by using App Inventor Procedures. The book also covers how to use proper abstraction and produce much cleaner code through use of App Inventor Advanced “Any Component”.

All these concepts will be covered in a fully fledged such as SpaceWars gaming app and MyFAVs contact management apps. They will show you step-by-step design flow and bottom-top implementation using numerous figures with detailed step-by-step sequenced instruction.

release date: Sep 20, 2017
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SNES Classic: An Essential Guide to SNES Classic Edition and all 21 Games

Learn Tips, Tricks and Hints for the SNES Classic Games!


This essential guide will provide instructions, tips, and secrets to the 21 SNES Classic games. With this book, the player will be able to discover the secret passages, the passwords, hidden items, and much more! This book will ensure that the players are fully prepared to beat the bosses one by one.

This book includes instructions, tips, and secrets for all 21 games:
  • Contra III: The Alien Wars
  • Donkey Kong Country
  • Earthbound
  • Final Fantasy III
  • F-Zero
  • Kirby’s Dream Course
  • Kirby Super Star
  • The Legend of Zelda: A Link to the Past
  • Mega Man X
  • Secret of Mana
  • Star Fox
  • Star Fox 2
  • Street Fighter II Turbo: Hyper Fighting
  • Super Castlevania IV
  • Super Ghouls ‘N Goblins
  • Super Mario Kart
  • Super Mario RPG: Legend of the Seven Stars
  • Super Mario World
  • Super Mario World 2: Yoshi’s Island
  • Super Metroid
  • Super Punch-Out!!
Download the book now to learn more about SNES Classic and all its games!
release date: Aug 30, 2016
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Minecraft Adventures #1: It All Begins
The first entry in the Minecraft Adventure series.
A new player is born who has to learn this world with no knowledge of anything.
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release date: Oct 29, 2010
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Quest to Learn: Developing the School for Digital Kids (The John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning)

Quest to Learn, an innovative school for grades 6 to 12 in New York City, grew out of the idea that gaming and game design offer a promising new paradigm for curriculum and learning. The designers of Quest to Learn developed an approach to learning that draws from what games do best: drop kids into inquiry-based, complex problem spaces that are built to help players understand how they are doing, what they need to work on, and where to go next. Content is not treated as dry information but as a living resource; students are encouraged to interact with the larger world in ways that feel relevant, exciting, and empowering. Quest to Learn opened in the fall of 2009 with 76 sixth graders. In their first semester, these students learned -- among other things -- to convert fractions into decimals in order to break a piece of code found in a library book; to use atlases and read maps to create a location guide for a reality television series; and to create video tutorials for a hapless group of fictional inventors. This research and development document outlines the learning framework for the school, making the original design available to others in the field. Elements in development include a detailed curriculum map, a budget, and samples of student and teacher handbooks.

release date: Feb 09, 2015
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Master the Art of Unreal Engine 4: Creating a 3D Point and Click Adventure (Part #1)
Have you ever played a video-game and wished you could make your own? Well, with the power of Unreal Engine 4 and this book... Now your dreams can now be reality!

This book has been designed and crafted by independent developer Ryan Shah (of Kitatus Studios), who boasts over 10 years of experience working with video-game development tools as well as 2D/3D art applications.

Ryan Shah will guide you through your adventures with Unreal Engine 4, Teaching you all the important information in an enjoyable, relaxed and entertaining style, which will help make sure you have the greatest possible adventure learning to create the video-game of your dreams.

If you enjoyed 3D point and click adventure titles (Such as Telltale's The Walking Dead, Back to the Future, Sam and Max .etc) then this book is for you! In this title, we don't only cover how to create your own 3D point and click adventure project, but we also cover all the important pieces of Unreal Engine 4 that you'll need to make sure your projects rise above all others and become amazing titles that your fans will adore for years to come!
release date: Mar 24, 2011
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Pitching in a Pinch or, Baseball from the Inside
This book was converted from its physical edition to the digital format by a community of volunteers. You may find it for free on the web. Purchase of the Kindle edition includes wireless delivery.
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