Best Selling Books in Computers & Internet

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release date: Jul 01, 2015
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Cracking the Coding Interview: 189 Programming Questions and Solutions
I am not a recruiter. I am a software engineer. And as such, I know what it's like to be asked to whip up brilliant algorithms on the spot and then write flawless code on a whiteboard. I've been through this as a candidate and as an interviewer.

Cracking the Coding Interview, 6th Edition is here to help you through this process, teaching you what you need to know and enabling you to perform at your very best. I've coached and interviewed hundreds of software engineers. The result is this book.

Learn how to uncover the hints and hidden details in a question, discover how to break down a problem into manageable chunks, develop techniques to unstick yourself when stuck, learn (or re-learn) core computer science concepts, and practice on 189 interview questions and solutions.

These interview questions are real; they are not pulled out of computer science textbooks. They reflect what's truly being asked at the top companies, so that you can be as prepared as possible. WHAT'S INSIDE?
  • 189 programming interview questions, ranging from the basics to the trickiest algorithm problems.
  • A walk-through of how to derive each solution, so that you can learn how to get there yourself.
  • Hints on how to solve each of the 189 questions, just like what you would get in a real interview.
  • Five proven strategies to tackle algorithm questions, so that you can solve questions you haven't seen.
  • Extensive coverage of essential topics, such as big O time, data structures, and core algorithms.
  • A behind the scenes look at how top companies like Google and Facebook hire developers.
  • Techniques to prepare for and ace the soft side of the interview: behavioral questions.
  • For interviewers and companies: details on what makes a good interview question and hiring process.
release date: Dec 27, 2011
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Start with Why: How Great Leaders Inspire Everyone to Take Action
The inspiring, life-changing bestseller by the author of LEADERS EAT LAST and TOGETHER IS BETTER.
 
In 2009, Simon Sinek started a movement to help people become more inspired at work, and in turn inspire their colleagues and customers. Since then, millions have been touched by the power of his ideas, including more than 28 million who’ve watched his TED Talk based on START WITH WHY -- the third most popular TED video of all time.
 
Sinek starts with a fundamental question: Why are some people and organizations more innovative, more influential, and more profitable than others? Why do some command greater loyalty from customers and employees alike? Even among the successful, why are so few able to repeat their success over and over?
 
People like Martin Luther King Jr., Steve Jobs, and the Wright Brothers had little in common, but they all started with WHY. They realized that people won't truly buy into a product, service, movement, or idea until they understand the WHY behind it. 
 
START WITH WHY shows that the leaders who've had the greatest influence in the world all think, act, and communicate the same way -- and it's the opposite of what everyone else does. Sinek calls this powerful idea The Golden Circle, and it provides a framework upon which organizations can be built, movements can be led, and people can be inspired. And it all starts with WHY.
release date: Aug 29, 2017
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Life 3.0: Being Human in the Age of Artificial Intelligence
How will Artificial Intelligence affect crime, war, justice, jobs, society and our very sense of being human? The rise of AI has the potential to transform our future more than any other technology—and there’s nobody better qualified or situated to explore that future than Max Tegmark, an MIT professor who’s helped mainstream research on how to keep AI beneficial.
 
How can we grow our prosperity through automation without leaving people lacking income or purpose? What career advice should we give today’s kids? How can we make future AI systems more robust, so that they do what we want without crashing, malfunctioning or getting hacked? Should we fear an arms race in lethal autonomous weapons? Will machines eventually outsmart us at all tasks, replacing humans on the job market and perhaps altogether? Will AI help life flourish like never before or give us more power than we can handle?
 
What sort of future do you want? This book empowers you to join what may be the most important conversation of our time. It doesn’t shy away from the full range of viewpoints or from the most controversial issues—from superintelligence to meaning, consciousness and the ultimate physical limits on life in the cosmos.
release date: Aug 22, 2017
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iGen: Why Today’s Super-Connected Kids Are Growing Up Less Rebellious, More Tolerant, Less Happy--and Completely Unprepared for Adulthood--and What That Means for the Rest of Us
A highly readable and entertaining first look at how today’s members of iGen—the children, teens, and young adults born in the mid-1990s and later—are vastly different from their Millennial predecessors, and from any other generation, from the renowned psychologist and author of Generation Me.

With generational divides wider than ever, parents, educators, and employers have an urgent need to understand today’s rising generation of teens and young adults. Born in the mid-1990s to the mid-2000s and later, iGen is the first generation to spend their entire adolescence in the age of the smartphone. With social media and texting replacing other activities, iGen spends less time with their friends in person—perhaps why they are experiencing unprecedented levels of anxiety, depression, and loneliness.

But technology is not the only thing that makes iGen distinct from every generation before them; they are also different in how they spend their time, how they behave, and in their attitudes toward religion, sexuality, and politics. They socialize in completely new ways, reject once sacred social taboos, and want different things from their lives and careers. More than previous generations, they are obsessed with safety, focused on tolerance, and have no patience for inequality. iGen is also growing up more slowly than previous generations: eighteen-year-olds look and act like fifteen-year-olds used to.

As this new group of young people grows into adulthood, we all need to understand them: Friends and family need to look out for them; businesses must figure out how to recruit them and sell to them; colleges and universities must know how to educate and guide them. And members of iGen also need to understand themselves as they communicate with their elders and explain their views to their older peers. Because where iGen goes, so goes our nation—and the world.
release date: Nov 18, 2016
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Deep Learning (Adaptive Computation and Machine Learning series)

An introduction to a broad range of topics in deep learning, covering mathematical and conceptual background, deep learning techniques used in industry, and research perspectives.

"Written by three experts in the field, Deep Learning is the only comprehensive book on the subject." -- Elon Musk, cochair of OpenAI; cofounder and CEO of Tesla and SpaceX

Deep learning is a form of machine learning that enables computers to learn from experience and understand the world in terms of a hierarchy of concepts. Because the computer gathers knowledge from experience, there is no need for a human computer operator to formally specify all the knowledge that the computer needs. The hierarchy of concepts allows the computer to learn complicated concepts by building them out of simpler ones; a graph of these hierarchies would be many layers deep. This book introduces a broad range of topics in deep learning.

The text offers mathematical and conceptual background, covering relevant concepts in linear algebra, probability theory and information theory, numerical computation, and machine learning. It describes deep learning techniques used by practitioners in industry, including deep feedforward networks, regularization, optimization algorithms, convolutional networks, sequence modeling, and practical methodology; and it surveys such applications as natural language processing, speech recognition, computer vision, online recommendation systems, bioinformatics, and videogames. Finally, the book offers research perspectives, covering such theoretical topics as linear factor models, autoencoders, representation learning, structured probabilistic models, Monte Carlo methods, the partition function, approximate inference, and deep generative models.

Deep Learning can be used by undergraduate or graduate students planning careers in either industry or research, and by software engineers who want to begin using deep learning in their products or platforms. A website offers supplementary material for both readers and instructors.

release date: Sep 06, 2017
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Destiny 2: Prima Collector's Edition Guide

Premium Double-Sided Dust Jacket: Features a unique cover design on the exterior and an interior that showcases additional artwork from Bungie.

One of Three Deluxe, Collectible Covers: Beneath the premium dust jacket, each hardbound cover features one of three special designs based on the Hunter, Warlock, or Titan.

A Special Message for Fans: This Collector’s Edition guide features a foreword written by the Game Director of Destiny 2.

Art Gallery: A collection of artwork and concepts from the creators at Bungie.

The Multiplayer: Crucible Tips, tactics, and detailed maps to help you win in Guardian combat.

The Armory: A rundown of exotic and rare gear for you to hunt down in game.

The Field Manual: Information about new features in Destiny 2 and strategies to help refine your playstyle.

The Enemies: Art, intel, and combat behaviors for the denizens of the Destiny 2 universe. What to expect from your foes and how to take them down.

The Missions: Your guide to the world of Destiny 2—featuring a walkthrough of the Campaign, Strikes, and more.

The Director Atlas: Detailed maps and information for the worlds within Destiny 2—locate chests, enemy groups, bosses, and learn other valuable intel.

Free Mobile-Friendly eGuide: Use the enhanced eGuide to access expanded coverage of the side missions and additional activities available in Destiny 2.

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release date: Feb 20, 2018
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The Art of Ratchet & Clank
A retrospective exploration of the galaxy's most lovable video game heroes--Ratchet and Clank!

For fifteen years the most unlikely heroes in the cosmos have been adventuring across the stars, kicking butt and taking names. Ratchet and Clank have rescued innocent civilizations, taken down evil corporations, defeated robot armies, incited space prison breakouts, and even colluded with interstellar pirates! Now, Dark Horse Books and Insomniac Games proudly offer a look back at the history of the iconic series in a Qwark-tastic collection of never-before-seen concept art and behind-the-scenes commentary chronicling eleven amazing games and the brilliant studio that created them!
release date: Jan 04, 2016
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CompTIA A+ Certification All-in-One Exam Guide, Ninth Edition (Exams 220-901 & 220-902)

This bestselling on-the-job reference and test preparation guide has been fully revised for the new 2015 CompTIA A+ exam objectives for exams 901 & 902

Written by the leading authority on CompTIA A+ certification and training, this self-study book and CD has been thoroughly updated to cover 100% of the exam objectives on the 2015 CompTIA A+ exams. New topics include managing and maintaining cellular devices, including tablets; configuring operating systems, including Windows 8, Android, and iOS; and enhanced, mobile-centered security and troubleshooting procedures. The All-in-One Exam Guide enables you to take the test with complete confidence. It also serves as a practical reference for IT support and technical personnel.

Electronic content includes:

  • Practice exams download for both exam 901 and 902 with hundreds of accurate practice exam questions
  • More than an hour of online video training featuring Mike Meyers
  • Online performance-based simulations that prepare you for the performance-based exam questions
  • A link to Mike's favorite PC tools
  • A PDF copy of the book

Key Features:

  • Written with the “in the trenches” voice and clarity Mike Meyers is known for
  • Features pre-assessment tests, exam tips, and “Try This!” sections to reinforce difficult topics
  • Includes a coupon for 10% off of the exam fee, a $37 value
release date: Apr 09, 2017
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Hands-On Machine Learning with Scikit-Learn and TensorFlow: Concepts, Tools, and Techniques to Build Intelligent Systems

Graphics in this book are printed in black and white.

Through a series of recent breakthroughs, deep learning has boosted the entire field of machine learning. Now, even programmers who know close to nothing about this technology can use simple, efficient tools to implement programs capable of learning from data. This practical book shows you how.

By using concrete examples, minimal theory, and two production-ready Python frameworks—scikit-learn and TensorFlow—author Aurélien Géron helps you gain an intuitive understanding of the concepts and tools for building intelligent systems. You’ll learn a range of techniques, starting with simple linear regression and progressing to deep neural networks. With exercises in each chapter to help you apply what you’ve learned, all you need is programming experience to get started.

  • Explore the machine learning landscape, particularly neural nets
  • Use scikit-learn to track an example machine-learning project end-to-end
  • Explore several training models, including support vector machines, decision trees, random forests, and ensemble methods
  • Use the TensorFlow library to build and train neural nets
  • Dive into neural net architectures, including convolutional nets, recurrent nets, and deep reinforcement learning
  • Learn techniques for training and scaling deep neural nets
  • Apply practical code examples without acquiring excessive machine learning theory or algorithm details
release date: Sep 05, 2017
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Game Engine Black Book: Wolfenstein 3D
How was Wolfenstein 3D made and what were the secrets of its speed? How did id Software manage to turn a machine designed to display static images for word processing and spreadsheet applications into the best gaming platform in the world, capable of running games at seventy frames per seconds? If you have ever asked yourself these questions, Game Engine Black Book is for you. This is an engineering book. You will not find much prose in here (the author’s English is broken anyway.) Instead, this book has only bit of text and plenty of drawings attempting to describe in great detail the Wolfenstein 3D game engine and its hardware, the IBM PC with an Intel 386 CPU and a VGA graphic card. Game Engine Black Book details techniques such as raycasting, compiled scalers, deferred rendition, VGA Mode-Y, linear feedback shift register, fixed point arithmetic, pulse width modulation, runtime generated code, self-modifying code, and many others tricks. Open up to discover the architecture of the software which pioneered the First Person Shooter genre.
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