Best Selling Books in Genre Fiction - Action & Adventure

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release date: Jan 10, 2012
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Fahrenheit 451
Ray Bradbury’s internationally acclaimed novel Fahrenheit 451 is a masterwork of twentieth-century literature set in a bleak, dystopian future.

Guy Montag is a fireman. In his world, where television rules and literature is on the brink of extinction, firemen start fires rather than put them out. His job is to destroy the most illegal of commodities, the printed book, along with the houses in which they are hidden.

Montag never questions the destruction and ruin his actions produce, returning each day to his bland life and wife, Mildred, who spends all day with her television “family.” But then he meets an eccentric young neighbor, Clarisse, who introduces him to a past where people didn’t live in fear and to a present where one sees the world through the ideas in books instead of the mindless chatter of television.

When Mildred attempts suicide and Clarisse suddenly disappears, Montag begins to question everything he has ever known. He starts hiding books in his home, and when his pilfering is discovered, the fireman has to run for his life.
release date: Nov 05, 2018
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Past Tense: A Jack Reacher Novel
Family secrets come back to haunt Jack Reacher in this electrifying thriller from #1 New York Times bestselling author Lee Child, “a superb craftsman of suspense” (Entertainment Weekly).

Jack Reacher hits the pavement and sticks out his thumb. He plans to follow the sun on an epic trip across America, from Maine to California. He doesn’t get far. On a country road deep in the New England woods, he sees a sign to a place he has never been: the town where his father was born. He thinks, What’s one extra day? He takes the detour.

At the same moment, in the same isolated area, a car breaks down. Two young Canadians had been on their way to New York City to sell a treasure. Now they’re stranded at a lonely motel in the middle of nowhere. The owners seem almost too friendly. It’s a strange place, but it’s all there is.

The next morning, in the city clerk’s office, Reacher asks about the old family home. He’s told no one named Reacher ever lived in town. He’s always known his father left and never returned, but now Reacher wonders, Was he ever there in the first place?

As Reacher explores his father’s life, and as the Canadians face lethal dangers, strands of different stories begin to merge. Then Reacher makes a shocking discovery: The present can be tough, but the past can be tense . . . and deadly.

“Superb . . . [Lee] Child’s spare prose continues to set a very high bar.”—Publishers Weekly (boxed and starred review)
release date: Sep 18, 2018
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D&D Waterdeep Dragon Heist HC (D&D Adventure)
Experience the ultimate urban treasure hunt in this adventure for the world’s greatest roleplaying game.
 
A perfect starter campaign.”—Andrew Whalen, Newsweek
 
D&D acolytes are everywhere...Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind ‘Game of Thrones’ have all been Dungeon Masters.”—Neima Jahromi, The New Yorker
 
Want to be part of something big?”—A parchment tied to a flying snake, page 38 of Dragon Heist
 
Welcome to Waterdeep. You’re summoned by Volothamp Geddarm, famous explorer and raconteur, to complete a simple quest. Is anything ever really simple though?
 
• Waterdeep, known as the City of Splendors, is one of D&D’s most iconic locations. Also the setting for the board game Lords of Waterdeeep, it’s the jewel of the Sword Coast—a sprawling melting pot held together by firm laws and swift justice.
 
• Take players through levels one to five in this Dungeons & Dragons adventure. Five story arcs guide players through each level for a multi-session campaign experience inspired by classic heist films.
 
• In D&D, you and your friends coauthor you own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination.
 
• Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.
 
“[Waterdeep: Dragon Heist] is state of the art tabletop design. . .one of the best introductions to D&D that I’ve ever come across.”—Charlie Hall, Polygon.com
 
“Waterdeep: Dragon Heist is a shining example of what Dungeons & Dragons can be and should be: fun and unpredictable.”—Gavin Sheehan, BleedingCool.com
release date: Nov 20, 2018
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Fire & Blood: 300 Years Before A Game of Thrones (A Targaryen History) (A Song of Ice and Fire)
The thrilling history of the Targaryens comes to life in this masterly work by the author of A Song of Ice and Fire, the inspiration for HBO’s Game of Thrones.

Centuries before the events of A Game of Thrones, House Targaryen—the only family of dragonlords to survive the Doom of Valyria—took up residence on Dragonstone. Fire & Blood begins their tale with the legendary Aegon the Conqueror, creator of the Iron Throne, and goes on to recount the generations of Targaryens who fought to hold that iconic seat, all the way up to the civil war that nearly tore their dynasty apart.

What really happened during the Dance of the Dragons? Why was it so deadly to visit Valyria after the Doom? What were Maegor the Cruel’s worst crimes? What was it like in Westeros when dragons ruled the skies? These are but a few of the questions answered in this essential chronicle, as related by a learned maester of the Citadel and featuring more than eighty all-new black-and-white illustrations by artist Doug Wheatley. Readers have glimpsed small parts of this narrative in such volumes as The World of Ice & Fire, but now, for the first time, the full tapestry of Targaryen history is revealed.

With all the scope and grandeur of Gibbon’s The History of the Decline and Fall of the Roman Empire, Fire & Blood is the the first volume of the definitive two-part history of the Targaryens, giving readers a whole new appreciation for the dynamic, often bloody, and always fascinating history of Westeros.
release date: Nov 21, 2017
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Xanathar's Guide to Everything
Explore a wealth of new rules options for both players and Dungeon Masters in this supplement for the world’s greatest roleplaying game.
The beholder Xanathar—Waterdeep’s most infamous crime lord—is known to hoard information on friend and foe alike. The beholder catalogs lore about adventurers and ponders methods to thwart them. Its twisted mind imagines that it can eventually record everything!
 
Xanathar's Guide to Everything is the first major expansion for fifth edition Dungeons & Dragons, offering new rules and story options:
 


   • Over twenty-five new subclasses for the character classes in the Player’s Handbook, including the Cavalier for the fighter, the Circle of Dreams for the druid, the Horizon Walker for the ranger, and many more
   • Dozens of new spells, a collection of racial feats, and a system to give your character a randomized backstory
   • A variety of tools that provide Dungeon Masters fresh ways to use traps, magic items, downtime activities, and more—all designed to enhance a D&D campaign and push it in new directions
 
Amid all this expansion material, Xanathar offers bizarre observations about whatever its eyestalks happen to glimpse. Pray they don’t come to rest on you.
 
Beauty and guile are in the eyes of the beholder!
release date: Oct 23, 2018
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Dungeons and Dragons Art and Arcana [Special Edition, Boxed Book & Ephemera Set]: A Visual History
A deluxe, special edition package containing posters, ephemera, and the illustrated guide to the history and evolution of the beloved role-playing game as told through the paintings, sketches, and illustrations behind its creation, growth, and continued popularity.

From one of the most iconic game brands in the world, this official DUNGEONS & DRAGONS illustrated history provides an unprecedented look at the visual evolution of the brand, showing its continued influence on the worlds of pop culture and fantasy. Inside the book, you’ll find more than seven hundred pieces of artwork—from each edition of the core role-playing books, supplements, and adventures; as well as Forgotten Realms and Dragonlance novels; decades of Dragon and Dungeon magazines; and classic advertisements and merchandise; plus never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with DUNGEONS & DRAGONS. The superstar author team gained unparalleled access to the archives of Wizards of the Coast and the personal collections of top collectors, as well as the designers and illustrators who created the distinctive characters, concepts, and visuals that have defined fantasy art and gameplay for generations. This is the most comprehensive collection of D&D imagery ever assembled, making this the ultimate collectible for the game's millions of fans around the world.

Contained inside a clamshell featuring original illustrations by superstar D&D artist Hydro74, this special edition includes 10 poster-sized re-creations of classic DUNGEONS & DRAGONS artwork, as well as a pamphlet-sized, unpublished original version of the game’s most infamous adventure module and deathtrap Tomb of Horrors, written by DUNGEONS & DRAGONS co-creator Gary Gygax.
release date: Jun 04, 2018
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The President Is Missing: A Novel

#1 New York Times Bestseller
#1 USA Today Bestseller
#1 Wall Street Journal Bestseller
#1 Indie Bestseller

"
President Duncan for a second term!" --USA Today
"This book's a big one." --New York Times
"Towers above most political thrillers." --Pittsburgh Post-Gazette
"The plotting is immaculate . . . the writing is taut." --Sunday Times (London)
"Ambitious and wildly readable." --New York Times Book Review

The President Is Missing confronts a threat so huge that it jeopardizes not just Pennsylvania Avenue and Wall Street, but all of America. Uncertainty and fear grip the nation. There are whispers of cyberterror and espionage and a traitor in the Cabinet. Even the President himself becomes a suspect, and then he disappears from public view . . .

Set over the course of three days, The President Is Missing sheds a stunning light upon the inner workings and vulnerabilities of our nation. Filled with information that only a former Commander-in-Chief could know, this is the most authentic, terrifying novel to come along in many years.
release date: Sep 25, 2018
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An Absolutely Remarkable Thing: A Novel
THE INSTANT #1 NEW YORK TIMES BESTSELLER

Entertainment Weekly
’s 20 New Books to Read in September
Nylon’s 12 Great New Books To Read This September
Newsweek’s Best Books to Read in September 2018
Library Journal’s Best Debut Novels of 2018
BookPage’s Most Anticipated Fall 2018 Fiction

In his much-anticipated debut novel, Hank Greencocreator of Crash Course, Vlogbrothers, and SciShowspins a sweeping, cinematic tale about a young woman who becomes an overnight celebrity before realizing she's part of something bigger, and stranger, than anyone could have possibly imagined.

The Carls just appeared.
 
Roaming through New York City at three a.m., twenty-three-year-old April May stumbles across a giant sculpture. Delighted by its appearance and craftsmanship—like a ten-foot-tall Transformer wearing a suit of samurai armor—April and her friend, Andy, make a video with it, which Andy uploads to YouTube. The next day, April wakes up to a viral video and a new life. News quickly spreads that there are Carls in dozens of cities around the world—from Beijing to Buenos Aires—and April, as their first documentarian, finds herself at the center of an intense international media spotlight.
 
Seizing the opportunity to make her mark on the world, April now has to deal with the consequences her new particular brand of fame has on her relationships, her safety, and her own identity. And all eyes are on April to figure out not just what the Carls are, but what they want from us.
 
Compulsively entertaining and powerfully relevant, An Absolutely Remarkable Thing grapples with big themes, including how the social internet is changing fame, rhetoric, and radicalization; how our culture deals with fear and uncertainty; and how vilification and adoration spring for the same dehumanization that follows a life in the public eye. The beginning of an exciting fiction career, An Absolutely Remarkable Thing is a bold and insightful novel of now.
release date: Nov 13, 2018
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Long Road to Mercy (Atlee Pine)
Introducing a remarkable new character from #1 New York Times bestselling writer David Baldacci: Atlee Pine, an FBI agent with special skills assigned to the remote wilds of the southwestern United States who must confront a new threat . . . and an old nightmare.

Eeny, meeny, miny, moe. Catch a tiger by its toe.

It's seared into Atlee Pine's memory: the kidnapper's chilling rhyme as he chose between six-year-old Atlee and her twin sister, Mercy. Mercy was taken. Atlee was spared.

She never saw Mercy again.

Three decades after that terrifying night, Atlee Pine works for the FBI. She's the lone agent assigned to the Shattered Rock, Arizona resident agency, which is responsible for protecting the Grand Canyon.

So when one of the Grand Canyon's mules is found stabbed to death at the bottom of the canyon-and its rider missing-Pine is called in to investigate. It soon seems clear the lost tourist had something more clandestine than sightseeing in mind. But just as Pine begins to put together clues pointing to a terrifying plot, she's abruptly called off the case.

If she disobeys direct orders by continuing to search for the missing man, it will mean the end of her career. But unless Pine keeps working the case and discovers the truth, it could spell the very end of democracy in America as we know it...

"Love it!" --Lisa Gardner
"David Baldacci's best yet." --Lisa Scottoline
"Heart-poundingly suspenseful." --Scott Turow
"A stunning debut." --Douglas Preston
"A perfect blend of action, secrets, and conspiracies." --Steve Berry
"Baldacci is at the top of his game." --Kathy Reichs

release date: May 29, 2018
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D&D MORDENKAINEN'S TOME OF FOES (D&D Accessory)
Discover the truth about the great conflicts of the D&D multiverse in this supplement for the world's greatest roleplaying game.

This tome is built on the writings of the renowned wizard from the world of Greyhawk, gathered over a lifetime of research and scholarship. In his travels to other realms and other planes of existence, he has made many friends, and has risked his life an equal number of times, to amass the knowledge contained herein. In addition to Mordenkainen's musings on the endless wars of the multiverse, the book contains game statistics for dozens of monsters: new demons and devils, several varieties of elves and duergar, and a vast array of other creatures from throughout the planes of existence.
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