New Releases by Dean Miller

Dean Miller is the author of 30 Years of WrestleMania (2014), No Man's Land and a New Beginning (2014), Careers With Animals Set (2014), Climates and Continents (2013), First Amendment Cases (2013).

31 - 60 of 104 results
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30 Years of WrestleMania

release date: Jan 01, 2014
30 Years of WrestleMania
The thirty-year history of the WWE''s crown jewel, WrestleMania.

No Man's Land and a New Beginning

release date: Jan 01, 2014

Careers With Animals Set

release date: Jan 01, 2014

Climates and Continents

release date: Dec 30, 2013
Climates and Continents
The seven continents is a continuing area of study for all elementary and middle-school students. Climates and Continents brings the study of geography, ecology, and the environment into the twenty-first century as readers explore the continents of the world with information that is relevant today. Each volume covers the main themes in studying continents, including location, characteristics, regions, countries, and landforms while at the same time introducing students to environmental changes that have been taking place over the span of many years. This set is written with a "then and now" approach exploring current events and environmental shifts and how they have affected the geography, wildlife, and people. Features include: Sidebars with added-value facts and tips. Mapping skills activities, "field trip" features, and charts and graphs. Content clearly presents the key steps of the effect of climate change on a region''s geography, flora, fauna, and people. Includes both primary and secondary sources as textual evidence to support the central concepts. Domain-specific vocabulary words are used in a scientific context to help students understand their meaning and accelerate comprehension.

First Amendment Cases

release date: Dec 30, 2013
First Amendment Cases
This series gives students a thorough examination of key Supreme Court cases that continue to form and shape our fundamental right to free speech under the first amendment to the U.S. Constitution. The history of the case, as well as both sides of the argument, is presented, as well as how the justices made the landmark decision. The series also discusses the long-term ramifications of the cases and how the decision has been used in future cases.

C Programming in One Hour a Day, Sams Teach Yourself

release date: Oct 07, 2013
C Programming in One Hour a Day, Sams Teach Yourself
Sams Teach Yourself C Programming in One Hour a Day, Seventh Edition is the newest version of the worldwide best-seller Sams Teach Yourself C in 21 Days. Fully revised for the new C11 standard and libraries, it now emphasizes platform-independent C programming using free, open-source C compilers. This edition strengthens its focus on C programming fundamentals, and adds new material on popular C-based object-oriented programming languages such as Objective-C. Filled with carefully explained code, clear syntax examples, and well-crafted exercises, this is the broadest and deepest introductory C tutorial available. It’s ideal for anyone who’s serious about truly mastering C – including thousands of developers who want to leverage its speed and performance in modern mobile and gaming apps. Friendly and accessible, it delivers step-by-step, hands-on experience that starts with simple tasks and gradually builds to professional-quality techniques. Each lesson is designed to be completed in hour or less, introducing and clearly explaining essential concepts, providing practical examples, and encouraging you to build simple programs on your own. Coverage includes: Understanding C program components and structure Mastering essential C syntax and program control Using core language features, including numeric arrays, pointers, characters, strings, structures, and variable scope Interacting with the screen, printer, and keyboard Using functions and exploring the C Function Library Working with memory and the compiler Contents at a Glance PART I: FUNDAMENTALS OF C 1 Getting Started with C 2 The Components of a C Program 3 Storing Information: Variables and Constants 4 The Pieces of a C Program: Statements, Expressions, and Operators 5 Packaging Code in Functions 6 Basic Program Control 7 Fundamentals of Reading and Writing Information PART II: PUTTING C TO WORK 8 Using Numeric Arrays 9 Understanding Pointers 10 Working with Characters and Strings 11 Implementing Structures, Unions, and TypeDefs 12 Understanding Variable Scope 13 Advanced Program Control 14 Working with the Screen, Printer, and Keyboard PART III: ADVANCED C 15 Pointers to Pointers and Arrays of Pointers 16 Pointers to Functions and Linked Lists 17 Using Disk Files 18 Manipulating Strings 19 Getting More from Functions 20 Exploring the C Function Library 21 Working with Memory 22 Advanced Compiler Use PART IV: APPENDIXES A ASCII Chart B C/C++ Reserved Words C Common C Functions D Answers

C Programming Absolute Beginner's Guide

release date: Aug 02, 2013
C Programming Absolute Beginner's Guide
Updated for C11 Write powerful C programs...without becoming a technical expert! This book is the fastest way to get comfortable with C, one incredibly clear and easy step at a time. You’ll learn all the basics: how to organize programs, store and display data, work with variables, operators, I/O, pointers, arrays, functions, and much more. C programming has neverbeen this simple! Who knew how simple C programming could be? This is today’s best beginner’s guide to writing C programs–and to learning skills you can use with practically any language. Its simple, practical instructions will help you start creating useful, reliable C code, from games to mobile apps. Plus, it’s fully updated for the new C11 standard and today’s free, open source tools! Here’s a small sample of what you’ll learn: • Discover free C programming tools for Windows, OS X, or Linux • Understand the parts of a C program and how they fit together • Generate output and display it on the screen • Interact with users and respond to their input • Make the most of variables by using assignments and expressions • Control programs by testing data and using logical operators • Save time and effort by using loops and other techniques • Build powerful data-entry routines with simple built-in functions • Manipulate text with strings • Store information, so it’s easy to access and use • Manage your data with arrays, pointers, and data structures • Use functions to make programs easier to write and maintain • Let C handle all your program’s math for you • Handle your computer’s memory as efficiently as possible • Make programs more powerful with preprocessing directives

Sams Teach Yourself Beginning Programming in 24 Hours

release date: Jan 01, 2013
Sams Teach Yourself Beginning Programming in 24 Hours
Sams Teach Yourself Beginning Programming in 24 Hours assumes the reader has no knowledge of technology and starts from the absolute beginning, explains everything you need to know before you start programming, and then presents simple programming techniques. Greg Perry teaches JavaScript, one of the world''s easiest languages - and the #1 programming language used on modern web sites. Once the reader has learned how to code the right way in JavaScript, Perry shows how to apply those techniques in several of today''s other leading programming environments. The book contains step-by-step instructions, Q and As, Quizzes, Exercises, and insider advice.

Sams Teach Yourself C Programming in One Hour a Day

release date: Jan 01, 2013
Sams Teach Yourself C Programming in One Hour a Day
Sams Teach Yourself C Programming in One Hour a Day, Seventh Edition is the newest version of the worldwide best-seller Sams Teach Yourself C in 21 Days. Fully revised for the new C11 standard and libraries, it now emphasizes platform-independent C programming using free, open-source C compilers. This edition strengthens its focus on C programming fundamentals, and adds new material on popular C-based object-oriented programming languages such as Objective-C. Filled with carefully explained code, clear syntax examples, and well-crafted exercises, this is the broadest and deepest introductory C tutorial available. It''s ideal for anyone who''s serious about truly mastering C - including thousands of developers who want to leverage its speed and performance in modern mobile and gaming apps. Friendly and accessible, it delivers step-by-step, hands-on experience that starts with simple tasks and gradually builds to professional-quality techniques. Each lesson is designed to be completed in hour or less, introducing and clearly explaining essential concepts, providing practical examples, and encouraging you to build simple programs on your own. Coverage includes: Understanding C program components and structure Mastering essential C syntax and program control Using core language features, including numeric arrays, pointers, characters, strings, structures, and variable scope Interacting with the screen, printer, and keyboard Using functions and exploring the C Function Library Working with memory and the compiler Contents at a Glance PART I: FUNDAMENTALS OF C 1 Getting Started with C 2 The Components of a C Program 3 Storing Information: Variables and Constants 4 The Pieces of a C Program: Statements, Expressions, and Operators 5 Packaging Code in Functions 6 Basic Program Control 7 Fundamentals of Reading and Writing Information PART II: PUTTING C TO WORK 8 Using Numeric Arrays 9 Understanding Pointers 10 Working with Characters and Strings 11 Implementing Structures, Unions, and TypeDefs 12 Understanding Variable Scope 13 Advanced Program Control 14 Working with the Screen, Printer, and Keyboard PART III: ADVANCED C 15 Pointers to Pointers and Arrays of Pointers 16 Pointers to Functions and Linked Lists 17 Using Disk Files 18 Manipulating Strings 19 Getting More from Functions 20 Exploring the C Function Library 21 Working with Memory 22 Advanced Compiler Use PART IV: APPENDIXES A ASCII Chart B C/C++ Reserved Words C Common C Functions D Answers

Beginning Programming in 24 Hours, Sams Teach Yourself, Third Edition

release date: Jan 01, 2013
Beginning Programming in 24 Hours, Sams Teach Yourself, Third Edition
If you want to learn computer programming but don''t know which language to start with, this is the book for you! In just 24 lessons of one hour or less, any beginner can get a solid introduction to the basics of computer programming and learn to write simple programs for any platform--Windows, Mac, and mobile. Using a straightforward, step-by-step approach, each lesson in this carefully crafted tutorial builds upon the previous one, allowing you to learn all the essentials of programming from the ground up. Once you''ve mastered these fundamentals, the book introduces you to several of the most popular computer programming languages today and helps you decide which language to learn first. Step-by-step instructions carefully walk you through the most common programming tasks. Practical, hands-on examples show you how to apply what you learn to create your own programs Quizzes and exercises at the end of each lesson help you test your knowledge and stretch your skills Learn how to ... Set up your programming toolkit with widely available free downloads Create simple programs in JavaScript that get user input and display output Process numbers and words Use variables to hold information Merge strings together Tell programs how to make decisions Create algorithms to count data values and accumulate totals Use JavaScript to create interactive web pages Improve a user''s experience with cookies Debug your programs before going live Structure programs for readability Apply your programming skills to more advanced languages like Java Use object-oriented programming techniques Choose between other popular languages like C and C++, HTML5 and CSS3, Visual Basic and .NET, and PHP Distribute and sell your programs.

The Effect of Leadership for Positive Behavior Intervention and Equity

10 Count Trivia

release date: Oct 07, 2008
10 Count Trivia
Will you be counted out? Can you pin down the answer before that fateful 10 count sounds? Or will you be left out? There is only one way to discover just who is the champ, who really knows sports entertainment. Ten little questions to prove if you really know everything about the events and championships that have raised the rafters in arenas across the globe and carved a place in the history of WWE for the Superstars who dared to step into the ring. We dare you to step up. Take the challenge. It might not be a Texas Death match, but you never know.

Novel Polymer Films for Separations in Nanofiltration

release date: Jan 01, 2005

Moral Schemas and Transforming Leadership

release date: Jan 01, 2004

The Epic Hero

release date: May 22, 2003
The Epic Hero
Selected by Choice Magazine as an Outstanding Academic Title From Odysseus to Aeneas, from Beowulf to King Arthur, from the Mahâbhârata to the Ossetian "Nart" tales, epic heroes and their stories have symbolized the power of the human imagination. Drawing on diverse disciplines including classics, anthropology, psychology, and literary studies, this product of twenty years'' scholarship provides a detailed typology of the hero in Western myth: birth, parentage, familial ties, sexuality, character, deeds, death, and afterlife. Dean A. Miller examines the place of the hero in the physical world (wilderness, castle, prison cell) and in society (among monarchs, fools, shamans, rivals, and gods). He looks at the hero in battle and quest; at his political status; and at his relationship to established religion. The book spans Western epic traditions, including Greek, Roman, Nordic, and Celtic, as well as the Indian and Persian legacies. A large section of the book also examines the figures who modify or accompany the hero: partners, helpers (animals and sometimes monsters), foes, foils, and even antitypes. The Epic Hero provides a comprehensive and provocative guide to epic heroes, and to the richly imaginative tales they inhabit.

Literacy in Contexts of Transnational Professional Practice : the Case of the Globalized Professions in the United States (PHD).

release date: Jan 01, 1998

State Parks on the Great Lakes

release date: May 01, 1997

Mines of the High Desert

release date: Apr 01, 1997
Mines of the High Desert
This popular series combines fascinating history of the gold and silver mining areas with practical advice for full-scale treasure hunting or interesting jaunts just a short drive from the metropolitan areas of California.

Validation of NASA Thermal Ice Protection Computer Codes

release date: Jan 01, 1996

An Urban Church and Its Changing Neighborhood

release date: Jan 01, 1994

Laser Velocimetry Measurements of Vortex Flows on a Delta Wing at Mach 1.9

release date: Jan 01, 1993
Laser Velocimetry Measurements of Vortex Flows on a Delta Wing at Mach 1.9
Off-body flow visualizations and fluid velocity measurements are conducted in a supersonic vortex flow. Three-dimensional laser velocimetry measurements are made in the leeward flowfield over a simple sharp-edged delta wing with 75 degree sweep angle. Tests are conducted at Mach 1.9 and Reynolds number of 2.4 x 10(exp 6) based on model root chord. Measurements are made at 40% and 80% chord positions for 20 and 30 degree angles of attack and at 40% chord for 35 degrees. Mean velocities and turbulence intensities are measured on the five planes. Measurement accuracy is discussed in detail. The measurements define the location of the vortex core and provide the flowfield velocities surrounding the vortex. The difficulties inherent with seeding high velocity vortex flows are discussed ... Laser Velocimetry Measurement of Vortical Flowfields.

Principal Component Projections

release date: Jan 01, 1993

Matthews Family of Tennessee

release date: Jan 01, 1992

Structural and Functional Analysis of I-309, a Novel Human Cytokine

release date: Jan 01, 1991

Vibration Control of Tall Buildings

release date: Jan 01, 1991

Intaglio Color Printing Adapting Oriental Scrollmaking Technique

release date: Jan 01, 1991

What Minnesota Elementary School Principals, Their Teachers and Parents Think about Elementary School Guidance and Counseling

release date: Jan 01, 1988

A Modern Guide to Set-drumming

release date: Jan 01, 1986
31 - 60 of 104 results
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