New Releases by Steve Kenson

Steve Kenson is the author of Target (2003), The Infernal (2003), City of Angels (2003), [White Wolf Game Studio Hardcover Publications] (2003), San Francisco by Night (2002).

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[White Wolf Game Studio Hardcover Publications]

release date: Jan 01, 2003
[White Wolf Game Studio Hardcover Publications]
Included in this collection are vols. distributed as well as published by White Wolf Pub.

San Francisco by Night

release date: Jun 01, 2002
San Francisco by Night
East Meets West Once, the jade courts of the Middle Kingdom dreamed they could invade the West in revenge for decades of colonial tyranny. Now that dream is a terrible reality as San Francisco lies at the feet of Asian vampires. The war, however, continues in the whispers and shadows of the night. San Francisco is supposedly "neutral ground" for the vampires of East and West, but how long can that false peace last? Invasion California San Francisco by Night is the first crossover city sourcebook for Kindred of the East "TM" and Vampire: The Masquerade "RM." Covered in full detail are San Francisco''s history and geography, along with the city''s major undead players and their nocturnal agendas. More importantly, the book bridges the two game lines, giving Storytellers and players enough information and story ideas to run any style of chronicle.

The Shaman's Handbook

release date: Apr 01, 2002

Caste Book

release date: Feb 01, 2002
Caste Book
The Prophets of Unconquered Sun Spiritual pilgrims, the Zenith Caste of the Solar Exalted are the hands and voice of the Unconquered Sun. Yet these stalwart heroes are more than mere priests and propagandists. With their crusading hearts and invincible strength, the Zenith Caste is a mighty force for righteousness in the world. Those who would make it a place of misery and pain should fear, for the champions of the Sun have come to deliver their comeuppance. The Judges of a New First Age Caste Book: Zenith is the next in the Caste Book series for Exalted -- books detailing the game''s different character types. Within its pages are all the secrets of the Zenith Caste, from their fragmentary memories of the First Age to the shared visions of the Unconquered Sun that unite them. The book contains new Charms, rules, spells and artifacts to help them carry out their holy mission.

Mummy

release date: Mar 01, 2001
Mummy
Though vampires have their intrigues, werewolves have their wars, mages have their realities, wraiths have their passions and changelings seek to return to their homeland, there are supernatural powers at work in the world that concern all of these beings. Indeed, there are people and forces in the world of Darkness that endanger all those who exist. Learn the secrets, alliances, enemies and plans of these shadowy beings in a series of world of Darkness books that can be integrated into all of the storyteller games. Amenti is destroyed, Osiris awakes and the undying are reborn. But if they are not the ancients themselves, who are these new mummies? Mummy: The Resurrection brushes aside the veil of mystery and delves into the Middle Eastern World of Darkness to bring you completely revised and updated rules for playing a new kind of mummy character. Contained within are new spells, new horrors and new insights into the mysteries of Arabia, Egypt and the lands of the dead.

Thousand Whispers

release date: Jan 01, 2001
Thousand Whispers
For centuries, the exotic realm of Asia has defied Kindred incursions. Those few children of caine dwelling in Asia whisper of monstrous cathayans -- shadowy vampires native to the East. For too long, the cathayans have lain like sleeping dragons, allowing the Kindred a facade of omnipotence. Now the new Age is at hand. Yin daggers tremble in the talons of Resplendent cranes, and the Devil-Tigers howl for souls in the dark. Dharma Books contain vital character information for players and Storytellers.

Aberrant Players Guide

release date: Dec 01, 2000
Aberrant Players Guide
Gods once wielded this kind of power. Now it''s ours. The forces of the universe respond to our will and we shape a world in our image. We are the celebrities, the heroes, the villains, the legends, the shining icons of our times. We are novas, and we will bring about a new golden Age... and you will like it. The Aberrant Players Guide has everything you need to expand and empower your character even further, from ingenious new ways of using Eufiber to powers that can only be described as "cosmic." This massive book contains new insights into what the life of a nova is really like, rules for creating and using gadgets, new and devastating capabilities, expanded Backgrounds, the full skinny on the N! network, a catalog of nova-only organizations and much more.

Ghost Squadron

release date: Nov 01, 2000
Ghost Squadron
The second series introduces Nathan Zachary and his famous band of air pirates, the Fortune Hunters. This epic follows Zachary''s air exploits and daring escapes during his early days as a war pilot and recounts a climactic confrontation with his nemesis.

All Our Yesterdays

release date: Feb 01, 2000
All Our Yesterdays
From the ancient humanoids of four billion B.C. to the Kelvan Invasion of the 123rd century, all time stands open for you. All Our Yesterdays is the complete guide to time travel in the world of Star Trek roleplaying. It covers everything from instrumentalities like the Guardian of Forever and the atavachron to techniques such as the slingshot effect and Borg temporal vortices to the rifts in spacetime which snare unwary travelers. Overlays and organizational details make members of the Department of Temporal Investigations, the 29th century Federation Timefleet, and other transtemporal characters ready to play.

In Nomine Liber Canticorum

release date: Oct 01, 1998
In Nomine Liber Canticorum
-- Over 300 Songs to increase the power of angelic or infernal characters. -- New rules to let players research and create new Songs.

Changeling Storytellers Guide

release date: Jan 01, 1998
Changeling Storytellers Guide
The gates to Arcadia, the original paradise, are closed. Only the world of humanity remains. Without any awareness of our true nature, humankind crushes us beneath its banal heel. Joy and laughter are gone; only the Dreaming remains. We are changelings, the forgotten ones, neither fully fae nor wholly mortal. The last of our kind on Earth, we have built ourselves an invisible kingdom. We are everywhere, yet you have never seen us. We hide, not behind some fragile Masquerade, but in plain sight with the power of our Glamour. We exist within a real world of make-believe where "imaginary" things can kill and" "pretend" monsters are real. The Changeling Storytellers Guide picks up where the Changeling rulebook leaves off and offers a plethora of new information, from rules clarifications to new and advanced systems for handling fae magic -- and puts it all in the Storyteller''s hands. Included are new settings and new rules for expanding the boundaries of your Changeling chronicle.

Angelic Player's Guide

release date: Apr 01, 1997
Angelic Player's Guide
-- Original cover by top fantasy artist Rowena! -- The top-selling supplement to In Nomine. -- Includes a quick guide to the creation of angelic characters.

Portfolio of a Dragon

release date: Sep 01, 1996
Portfolio of a Dragon
A sourcebook for the Shadowrun game system.

Awakenings

release date: Sep 01, 1995
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